What the Bolsheviks dreamed about was finally converging! All the pessimists in spite, Grand Theft Auto 4 is still announced on the PC and will be released in November this year, a month earlier than the last game of the series, GTA: San Andreas. In the meantime, fans of the series hid in anticipation of the desired release, we have prepared a big story about the Xbox 360 versions: for those who appreciate their time and want to find out first -hand what should be expected from the game, and what is not – not.
The main intrigue of the advertising campaign of the fourth GTA, which was noticeably reviving the Russian -speaking community, was a strongly developed "Russian theme" In the game. In the appearance of the protagonist, fans immediately found features Vladimir Mashkov, chopping on the entire Internet about "Slavic kid". The trailer in which the song played was reinforced with suspicions "King Ring", – The case for Western games is almost unprecedented. The last straw was the announcement of the soundtrack, which included a full -fledged Russian radio station "Vladivostok FM", where along with dubious groups like "Animals" And "Ranetok" play, for example, Sergey Shnurov, Victor Tsoi and "Spleen". So in Russia GTA 4 waited for more than ever – even despite the fact that there was no personal computer in the laconic list of platforms.
To reveal some plot turns, of course, a crime against humanity, so we will concentrate on well-known facts: the main character, Niko Belllik (it is on such a transcription of the Serbian surname that the game insists) arrives in the liberty of the 2008 model, where he meets him ona battered car drunk in "Zyuzu" The cousin is Roman. It should be noted that it was Roman Previgo Nico for a trip to the States with his stories about "American dream" In action – your gorgeous mansion, large business, supermodels and sportsmen. True, it soon turns out that the novel, to put it mildly, exaggerated – "mansion" It turned out to be a dirty apartment, its own business – a small taxi park, and supermodels and sports carriers – soap bubble. But there is a Russian mafia, which Kuzin decently owed, so at the town "authority" Vlada is always a job for our hero.
It is from here, from a shabby apartment in the Russian quarter of Liberty City, we begin our ascent to the peaks. "We Gonna Own this Motherfucking City!", – The singer is overwhelmed Seryoga In an exclusive track "Liberty City Invasion". But we decisely do not care about him – because a TV is found in the apartment, and an unprepared player can get carried away with local parody television shows for a long time – they are so hilarious. For example, in the program "I am rich!" Two presenters enviously relish the charms of the glamorous life of the celebrities of Liberty City, simultaneously mocking them with all his might. "This blonde wears a tiny chihua-hua in her underpants!", – The presenter giggles. "Why have two sports cars if you can buy fourteen? Either fifteen or sixteen! This guy can afford everything!", – A colleague echoes her joyfully. And we have not said a word about a parody animated series "Republican space rangers" And a top reality show "You are a whore!" (on domestic TV, a similar project was called for some reason "You are a supermodel!").
Having drowned the channels, we finally go down to the output of the street: Nico pushes the door and it swings open. Before us – Liberty City. No screens "Loading" – apartments and insides of houses are now inalienable parts of the city. City that lives its life. Each pedestrian is busy with his own thing: someone carries purchases from a supermarket, someone speaks on a mobile phone, and someone just sits on a bench and reads a newspaper. You can push the gaping stranger, and he drops the bags on the asphalt, covering the protagonist with a selected mat (in some cases, selected Russian obscenities). As soon as you go out into the street, you understand how amazingly the surrounding world has been worked out: the streets were filled with thousands of small objects and each of them obeys the laws of physics. The EUPHORIA engine works perfectly: pushing the garbage tank, we will see how it will fall slowly, the lid will fly off it, and the contents will spill out. Such insignificant little things give the player an inexplicable research desire – no matter how trite it sounds, in Liberty City really wants to live. Rockstar They made a city where you can just walk the streets, admiring the New York recreated to the smallest detail, conducting funny experiments on passers-by and climbing the roofs of houses. In the end, you can just give a damn about the plot missions, hide the car more expensive, turn on the rudder louder "Vladivostok FM" and rush somewhere on the coast – meet a dazzlingly beautiful sunset.
Yes, GTA 4 graphics and proprietary engine r.A.G.E. You can scold as much as you like for mediocre models of characters, flat spots of light from night lamps and traffic lights and the dubious quality of the texture, but, frankly, I do not want. The lighting is great: each object in the game discards a shadow and reflects sunlight, and by the length of the shadows you can quite accurately determine the game time, which still moves 60 times faster than usual. Weather effects and explosions simply do not have equal, and vehicles are perfectly detailed and not shy about close views of the camera.
Tired of walking, we decide to try in action one of the cars parked nearby. Twing the pen and realizing that the car is locked, Niko looks around the glass thievedly and knocked out the glass, opening the door from the inside. A couple of seconds of fuss with wires, and we are free to go anywhere. Car physics has seriously changed – you need to get used to each vehicle, although it is still easiest to drive sports cars and jeeps. Fortunately, by the fourth part, the developers finally spit on conventions: the cars are now so similar to really existing prototypes, as far as possible without violating the license. Namely, due to the lack of this very license, in the GTA 4 there is a realistic model of damage: the body is deformed during shock, leaving huge dents, the parts fall off, the hood blows a gust of wind – everything is like in the best houses.
The above -mentioned Euphoria technology creates some incredible things: pedestrians, covered by a bumper, lie down on the hood, slide off the ground or just fall, having lost their balance – we have not seen such a plausible ragdall anywhere else. However, Nico himself may well fly through the windshield of the car after a strong collision – we pass hot greetings to the series Flatout. Well, a little more beautiful: the driver who wants to return his car https://ragusaninelmondo.it/media/pgs/librabet-casino-bonuses-a-guide-to-getting-the-best-rewards.html grabs the door handle with a firm intention of putting us out of the passenger compartment – if at that time to press the gas, the unfortunate NPC will make the path to a couple of quarters with us, afraid to let go of the door handle. And there are hundreds of such moments.
But let’s not forget that the plot awaits us and go to the first marker of the mission, to the Tax Park of the novel. A small trip from point A to point B (not without the help of a convenient GPS indicating the shortest way on the mini-card), and we get the main artifact of the game, mobile phone. The device is completely functional – you can dial any number and, if it exists, you will be sure to answer you. Causing the law enforcement officers 911, we steal a police car and get "Star" search – on the radar, the police search area is immediately indicated. If you get out of the area in time and do not come across cops on the eyes, then the wanted list will quickly fall – the main thing is not to attract attention. Well, if you still managed to be caught, there is always the opportunity to resist arrest. By the way, to be in the courtyard of the police station is much less pleasant than just to die – police, unlike doctors, completely confiscate weapons. If we died or were caught during the mission, SMS will immediately come to our wonderful mobile phone with a proposal to start a mission again – a tedious return to the employer has gone the past. If desired, the game can generally go, almost without getting behind the wheel of a car outside the missions, – to our taxi service, which can be caught right on the street or called on the phone.
An organizer is also built into the phone, reminiscent of an important meeting or task, and the numbers of our friends are preserved in the address book – with many of them you can drive into the nearest bar and get drunk until pulse loss. Or go in a cabaret and see the local version "Comedy Club". Either in billiards, or in bowling, or in a strip club … decide as always a player.
Now about the sad. Much that we liked in San Andreas – planes, parachute jumping, car tuning, hairstyle change and "pumping" character – all this is removed from the game under the pretext of realism. It is this notorious "realism" leaves from the magnificent, from the point of view of dialogs and videos, the plot, a very dual impression. To emphasize the moral experiences of the protagonist and give the game "adulthood" For some reason, developers added unhealthy violence and mass murder of innocent people. This used to cause fewer questions – the game parodied the Ganstergian militants and now and then turned what was happening into a farce. Now, everything is seriously and the dying person from the apparatus of life support is not for the sake of life "right business". The plot is still lines, but a couple of times we will have to choose which of the characters to send to the next world and whom to leave alive – this will affect the choice of one of two possible endings. Alas, otherwise, the missions have not undergone any serious changes – these are all the same "Take, catch up, kill, bring back" And their variations. The game does not use and half the opportunities laid down in it by the developers – it is clear that all this will appear in the sequels, but you involuntarily feel deprived.
Grand Theft Auto 4 is, of course, a new milestone in the gaming industry. This is a bar to which all the action will be equal in the near future. Huge budget (more than 100 million. dollars!), an amazing study of all aspects, and the present, living according to its laws and reacting to our actions the world, to which you want to return again and again. In this city, everyone will find a lesson to their liking: someone will rush in the Internet cafe to explore dozens of sites and conduct correspondence with friends, someone will prefer to just ride the streets, listening to a magnificent soundtrack, someone will want to try out the long-awaited oneMultiplayer ..
If psychologists are right and video games are really escapism, departure from reality and an attempt to replace reality by the virtual world, then we are not even against. After all, we have GTA 4.
Pros: Huge living city;Stunning detail of the game world;excellent special effects;rich soundtrack;innovative physics and almost unlimited possibilities.
Cons: relatively monotonous tasks;An ambiguous plot and script, which by the end of the game strongly passes in dramaturgy.